Necromunda: Hired Gun |WORK|
If you are hoping for a profound story, this is the wrong place! The campaign for Necromunda: Hired Gun comprises 13 main missions - which are quite varied - but the story is limited and is played through after about 15 hours. In a nutshell, a guild vendor was killed and we were hired to find the killer. Who is actually responsible for what is not really clear - at least not to me, maybe more Warhammer 40k knowledge will help here...However, the individual main missions are nicely designed and actually offer variety. Sometimes we find ourselves in disgusting sewers, sometimes we climb around on a crane and then we fight on a moving train... The optional side missions, however, recycle the same level over and over again, which can get pretty repetitive in the long run - but they are optional, so this is forgivable.
Necromunda: Hired Gun